Based in Cape Town, Western Capel, R.S.A.
1st September 2022
Windows / Linux / Steam
Re-Spawn Tournament is a competitive, arena-style multi-player first person shooter game with fast-paced, high energy combat that requires both reflexive skill and tactical thinking. Re-Spawn Tournament is strongly influenced by FPS classics like Quake 2, Quake 3 Arena, and Unreal Tournament. Just playing one match will flood your mind with memories and nostalgia of the good old days when FPS games were raw and in your face.
With our unique handicap system, Re-Spawn Tournament will appeal to veterans and new players alike, take on more experienced players with no disadvantage.
Use the map, Use your perks, Use your weapon ... but always try to win.
Re-Spawn Tournament was initially developed and released for testing on the Torque 3D engine and received some favorable feedback but unfortunately the Torque 3D engine went through a bit of a rocky time. It was then that Gobbo Games switched to Unreal Engine and released Riders of Asgard. It has been a few years since then but Gobbo Games felt the time was right to release Re-Spawn Tournament. On the 1st September 2022, the game was released on Steam as an Early Access title.
- Multiplayer Game Modes - Conquest, Capture the Flag, Rush, Team Deathmatch, Free for All, and Kill Confirmed.
- Weapons & Control - First Person, Third Person, Dynamic Crosshair, Leaning, Weapon Sway, Knife & Grenade, Fire modes (burst, auto, & semi).
- Ballistics - Bullet Drop, Bullet Penetration, and Recoil.
- Gameplay - Global/Team Chat, Sniper Scope, A.I. players (Bots), Hit marker, Kill feed, Melee, Compass, and Class & Perk selection.
Early Access Trailer for Free for All YouTube
Early Access Gameplay for Free for All YouTube
Logo & Icon
Buy it on Steam store.steampowered.com.
About Gobbo Games
Gobbo Games started off as an Independent Games Development company and released The Colony 2174 and Riders of Asgard. Shortly thereafter we started consulting on Virtual Reality and Simulators for some clients and started to realise that a lot of what we were doing could help corporate clients.
Using our combined experience in Enterprise Development, High Availability Game Services, and Gamification; we offer a unique service to all our clients that takes a different outlook on Software Architecture and Development than most of our competitors.
We currently operate from offices in Cape Town, Western Cape, South Africa and believe in creating software solutions that are enterprise ready, stable, and scalable to our customer needs and high-quality cost-effective games.
Our primary goal is to provide our customers with a unique development experience and give them the software they want within budget and schedule.
Our secondary goal is to make high quality games that are price friendly and provide maximum entertainment value. As an Independent Game Development Studio we are able to achieve these goals by being focused on making games that ultimately we want to play ourselves.
More information on Gobbo Games, our logo & relevant media are available here.
Re-Spawn Tournament Credits